Development Progression 1
Inverse » Devlog
Development has been going for a few weeks at this point. The following features have been implemented at this point:
- Physics based player movement
- The primary "Inverse" mechanic
- Level selection, main menu, pausing, and a level end screen, displaying your time
- In-game timer that functions in the pause and end level screens
- Dynamic player sprite
- Platform opacity changing based on whether the player is inversed or not
- A player trail
Current features being worked on in the near future:
- Perfecting the physics conditions
- Dynamic background imagery
- High quality ground sprites
- Highest scores saving, to be shown in the level select menu and "scores" screen, accessible from the main menu.
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Get Inverse
Inverse
Status | In development |
Author | Jezza3137 |
Genre | Platformer, Puzzle |
Tags | 2D, Indie, Minimalist, Pixel Art, Short, Side Scroller, Singleplayer, Speedrun |
Languages | English |
Accessibility | Subtitles, Configurable controls, High-contrast, Interactive tutorial |
More posts
- ChangelogMay 31, 2024
- Documentation + User GuideMay 30, 2024
- Development Progression 4May 26, 2024
- Development Progression 3May 19, 2024
- Development Progression 2May 14, 2024
- Game ConceptApr 19, 2024
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